Faran Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and wears a black vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is kept up in a ponytail inside a Stetson hat. He has several tiny aquamarine earrings on each ear.
Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.
Motivation: He is greedy; and money/treasure
Ideals: Gifted, Logical, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 56 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp.
Ulfgar Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by sweets. His auburn hair is cut short. He wears a mask on his face.
Personality: Ulfgar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His left hand appears badly burned and disfigured. His rusty crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kaladan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kaladan and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Antagonistic, Insomniac. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Full Plate.
Drogo Abram, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and he is greedy
Flaws: Racist, Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Thorpe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. When Thorpe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and doesn't want to be a herbalist and was forced into it by his family
Flaws: Ugly, Insane, Fearful. Bonds: Family, Military. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 68 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Freshwater pearl (11 gp). Blue sapphire (900 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp).
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