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Advanced [show]


Krimp Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Krimp was raised in a hard working conservative environment. His childhood dream was to be a Bookbinder, but he was a colossal failure. Some 6 years later his spouse died after the birth of his son. Heartbroken, Krimp never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Job, In love. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimp Ainsworth, Male Half-Orc Druid 9
Medium (5'7") Half-Orc, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1500 gp. Brass mug with jade inlays (600 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Ideals: Optimist, Artistic. Bonds: Military, Criminal record, Family. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Hamil Appleblossom, Male Halfling Sorcerer 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 40000 cp. Star ruby (500 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean black cloak covering his clean studded leather. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Shelly, Male Human Rogue 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Banded agate (15 gp).


Social Check DCs


Jade Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His fur is black and curly. His thin eyebrows rest above his beady amber eyes.

Personality: Jade hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He enjoys reading and quiet.

History: Gifted from a young age, Jade studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jade grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jade. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Server

Voice: Whispers

Attributes [hide]

Jade Of Dragons, Male Tabaxi Warlock 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Chrysoprase (50 gp). Red garnet (60 gp). Aquamarine (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Wants a kiss; and further expansion of business

Ideals: Entrepeneur, Fighting. Bonds: Job, Religious, Has a crush. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Fighter 4
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Hematite (12 gp). Deep blue spinel (1100 gp).


Social Check DCs

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