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Advanced [show]


Nazû Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears silk and lounges about seductively. His hair is auburn, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nazû was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Nazû Graeme, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 18 (+4)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Silver pearl (100 gp). Coral (100 gp). Zircon (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue shirt with thin green vertical stripes and brown pants. He has dyed his greying white hair a little too much giving a sharp white color. His gold eyes dart from person to person.

Personality: This man loves writing and to teach people writing more than just about anything. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Addict, Antagonistic. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Marbas Rumor, Male Tiefling Cleric 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ekemon Muse, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears a worn and beaten armor. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Ekemon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic, Impeccable. Flaws: Fearful, Ugly. Bonds: Criminal record. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Ekemon Muse, Male Tiefling Adept 9
Medium (5'4") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 16 (+3)19 (+4)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 3000 sp. Blue sapphire (1200 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nalral took refuge in the large cave and found the beat up club and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Nature. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Nalral Trueanvil, Male Dwarf Commoner 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Drogo Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Beggar.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and expand his business

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Drogo Mystralath, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 10 (+0)9 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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