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Advanced [show]


Thamuz Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his purple hair to look like a famous performer. His silver eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Mentor, Job. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Thamuz Torment, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Tarhun Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. He has a dull look in his gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tarhun Ghaallixirn, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 250 gp. White pearl (60 gp).


Social Check DCs


Grumbar Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man is generally shirtless and showing off his tattooed chest. His brown hair is braided into rings. His green eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Grumbar and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Greedy. Bonds: Rich. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Grumbar Ryley, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Malachite (5 gp).


Social Check DCs


Pikar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He sports pastel clothing, slightly heavier than average wear, and his gloved hand is found clutching a longbow. His hair is long and auburn with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Pikar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pikar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pikar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Insomniac, Disease. Bonds: Adventurer, Poor, Job. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Pikar Bigheart, Male Halfling Bard 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (500 gp).


Social Check DCs


Korfel Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized blue coat. His head has been shaved. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: Korfel was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Korfel Watson, Male Half-Elf Aristocrat 14
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Medicine +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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