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Advanced [show]


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized emerald on his right hand. His black hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and he is greedy

Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Delg Eversharp, Male Dwarf Rogue 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 8000 sp. Black pearl (800 gp). Carnelian (40 gp). Peridot (40 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a tan poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He wears his brown fur up. This blue eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Butcher and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Tree Wind, Male Tabaxi Cleric 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Rhodochrosite (10 gp). Smoky quartz (30 gp).


Social Check DCs


Chay TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and is generally shirtless and showing off his tattooed chest. His chestnut hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Nature, Job. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Chay TellPenny, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Oskar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Addict, Cynical. Bonds: Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oskar Frostbeard, Male Dwarf Wizard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Thar Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His white hair is singed and shortened. He has gray eyes and a black hat with a yellow feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Optimist, Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Thar Barlow, Male Half-Orc Paladin 8
Medium (6'4") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Blue star sapphire (400 gp). Alexandrite (1000 gp). Peridot (50 gp). Blue sapphire (400 gp). Azurite (13 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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