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Advanced [show]


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears tattered old clothes. With bright blonde hair and a scraggly beard. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Pacifist, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Ozyman TellPenny, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His fur is yellow and curly. He tend to wears goggles to shield his eyes.

Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to end his boredom

Ideals: Extrovert, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Windy In the Wind, Male Tabaxi Druid 4
Medium (6'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 45000 sp.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered longsword and tarnished monstrous two handed axe as well. He keeps his white fur in a flapper bob. His green eyes peer out from beneath his small grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Fighting, Opinionated. Bonds: Job, Nature. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Quick Candle, Male Tabaxi Aristocrat 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break.

Ideals: Extrovert, Gifted. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Adrik Trueblood, Male Dwarf Monk 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Clerebold Rayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Clerebold was born in the north. At a young age he loved to build and create. His childhood dream was to be a Hunter, but he was a colossal failure. He became a Cook soon after.

Motivation: To prove his worth to the world.

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Rayden, Male Human Commoner 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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