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NPC Generator

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Advanced [show]


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man usually wears his pastel robe and has his warhammer always slung over his shoulder. He is muscular with a powerful set of arms. His hair is black and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has worked as a Shoemaker like his mother before him.

Motivation: He feels threatened by others; and to be a engraver again

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Uraim Rubyeye, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Alex Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is braided into rings. He has a dull look in his violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has achieved small success as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Slave, Job. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Alex Klein, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 3000 sp.


Social Check DCs


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair up. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Religious, Adventurer. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Guy Lindsey, Male Human Commoner 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Shamash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His green crest is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Server in town.

History: He got into the Server business at a young age. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Insane, Secretive. Bonds: Attractive, Job. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shamash Xephyrbahnor, Male Dragonborn Cleric 12
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 11
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He wears a colorful flower in his brown hair. His eyes are likewise green. His teeth are white and perfect.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mayor and was forced into it by his family.

Ideals: Extrovert, Joker. Bonds: Attractive, Mentor, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

John Simmons, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Azurite (7 gp). Eye agate (7 gp).


Social Check DCs

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