Amnon Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Euron Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Euron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Hubert Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin green vertical stripes and grey pants. He has a moderate pudge and is not very fit. His long blonde hair is drawn into a two foot long braid. His gray eyes peer out from beneath his small yellow hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer mother left him crippled. He became a Apothecary soon after.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 800 sp.
Krimmon Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His right leg appears badly burned and disfigured. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many brigands want him driven away; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 30 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon, Celestial, Gnome
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with painting.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
