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Advanced [show]


Lorm Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large green mantle and cape that has been intricately interwoven into his yellow robe. His golden hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the north his family was never financially stable. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Lorm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Flaws: Ugly, Insane. Bonds: Enemies, Poor, In love. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Lorm Lincoln, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a white low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Diggory Allerton, Male Human Cleric 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 4 Acid flasks.


Social Check DCs


Aramil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is unkempt and raggedy. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Aramil Eathalena, Male Elf Adept 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Chrysoprase (80 gp). Amber (150 gp). Chrysoberyl (150 gp). 1 Disguise kit.


Social Check DCs


Koeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white leather gloves, a white jacket, and tight pants. He wears a broad hat to cover his moderate length blonde hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Professionalism, Artistic, Impeccable. Flaws: Insomniac. Bonds: Mentor. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Koeth Horineth, Male Elf Adept 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears brown cloth garments or leather armor. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He would rather hide behind his crafts than deal with other people.

History: Immeral was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption.

Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Immeral Qualanthri, Male Elf Cleric 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs

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