Randal Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 700 gp. Smoky quartz (40 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Windsor, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: Gifted from a young age, Diggory studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Eberk Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his crossbow. His right leg appears badly burned and disfigured. His black hair is kept up in a ponytail inside a top hat. This green eyed northerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Eberk studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist, Gifted. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (140 gp).
Zûmug Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in tan turtlenecks beneath a black coat with blue slacks. He has moderate length auburn hair. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Zûmug studied abroad. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Extrovert, Gifted, Logical. Flaws: Sensitive. Bonds: Adventurer. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Nirgel Honor, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. He has done his best to style his blue hair to look like a famous performer. His eyes are silver and beady.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 11000 sp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!