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Advanced [show]


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is thinning but still full. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Bellfounder business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Bellfounder like his father before him.

Motivation: To be a Shepherd again; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Gildmak Tealeaf, Male Halfling Monk 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Quarion Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a long silver beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Gifted. Bonds: Criminal record, Mentor, Attractive. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Quarion Othronus, Male Elf Expert 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +2, History +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beloril Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is wearing a long, brown, dusty cloak. His brown hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 2 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Depressed, Shy. Bonds: Rich, Job, Enemies. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Beloril Ungart, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. Hematite (9 gp). Banded agate (9 gp). Chrysoberyl (90 gp).


Social Check DCs


Theren Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears pastel cloth garments or leather armor. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Theren Raethran, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 20000 cp. 4 Alchemist’s fire.


Social Check DCs


Thokk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears baggy red pantaloons and a grey scarf. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Bonds: Slave, Rich, Attractive, Family, Immigrant. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Thokk Badger, Male Half-Orc Paladin 6
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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