Erias Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Erias was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to be a farmer again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp. 1 Masterwork Uncommon Weapon.
William Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears bulky black painted plate armor. His clothes are grease stained in places. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.
History: He was born to loving parents in a slum to the south. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. William's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Sardonyx (80 gp). 1 Minor magic item.
Nazû Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries tridents. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Nazû is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Nazû was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 800 gp. Chrysoprase (50 gp). Hematite (15 gp). Fire opal (400 gp). Peridot (50 gp). Black opal (400 gp). Freshwater pearl (15 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Damien Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He sports a long silver beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Damien and his spouse have recently divorced.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Adventurer, Guardian. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Merihim Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Merihim studied abroad. After coming to the age of reason, Merihim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: To get a good night's sleep.
Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
