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NPC Generator

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Advanced [show]


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his white robe and has his shield always slung over his shoulder. His black hair is still thick. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Justice, Gifted. Bonds: Mentor, Job, Rich. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barendd Ungart, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Bertram Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green cloak and cross-gartered black stockings. He has moderate length golden hair. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Poor, Slave. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Bertram Tallfellow, Male Halfling Druid 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Bidreked Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts. He is muscular with a powerful set of arms. His crest is cut close to his head. His eyes are likewise gold.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane. Bonds: Religious, Rich, Nature, Mentor. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Bidreked Tiammanthyllish, Male Dragonborn Warlock 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. With bright silver hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the west. His mother was a soldier and died while he was still young. Nalral was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Attractive, Family, Immigrant, Military. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Nalral Silveraxe, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He tends to wear a white poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nelkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Nelkin TellPenny, Male Halfling Cleric 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp. Azurite (14 gp).


Social Check DCs

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