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Advanced [show]


Valafar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Joker. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Valafar Severity, Male Tiefling Expert 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Family, Mentor. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Wrenn Leffery, Male Gnome Bard 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered scimitar and tarnished crossbow as well. His red hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: Varis was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Barkeep like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Varis Iranapha, Male Elf Aristocrat 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Freshwater pearl (16 gp).


Social Check DCs


John Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He wears his black hair down. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a crush on the local Roofer; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Enemies, Has a crush. Occupation: Priest

Voice: French accent

Attributes [hide]

John Yardley, Male Human Fighter 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Coral (80 gp).


Social Check DCs


Mûzglob Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Nature. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Mûzglob Brixton, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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