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NPC Generator

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Advanced [show]


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. With a patchy golden beard and wild golden hair. He has green eyes.

Personality: He dislikes all the random violence that takes place in the west. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Pacifist. Flaws: Secretive. Bonds: Immigrant, Enemies, Family. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Jabbie Timbers, Male Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Koth Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown tunic with blue highlights, and long pastel pants that bunch up around his shoes. His hair is golden and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Assassin, Koth learned a great deal about his mother's area of expertise. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Assassin job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Koth Perry, Male Half-Orc Warlock 10
Medium (6'6") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black hair is smooth and relatively long. He has violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Justice, Impeccable. Flaws: Secretive. Bonds: Criminal record, Rich. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Einkil Dankil, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3 Tanglefoot bags.


Social Check DCs


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man dresses like a well dressed Bather does. His red fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: This man loves singing and to teach people singing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: To be a Beggar again.

Ideals: Athletic, Artistic. Bonds: Job, Attractive, Rich. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Spring In the Morning, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 9 (-1)18 (+4)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +6

Possessions: 1 Buckler.


Social Check DCs


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. In his 13th year, his parents were killed by a orcs raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is a bit of a kleptomaniac; and revenge

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Enemies, Criminal record. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Cory Abram, Male Human Commoner 6
Medium (5'11") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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