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NPC Generator

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Advanced [show]


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy blue suit. He wears his brown hair up in a very large beehive style do. He has amber eyes and a blue hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 3000 sp. Eye agate (14 gp). Deep blue spinel (300 gp). Blue sapphire (1100 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Budd, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky green painted plate armor. His long golden hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Hugh Budd, Male Human Rogue 10
Medium (6'6") Human, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Investigation +5, Performance +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Donaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear grey tank tops with blue pants. He keeps his bronze crest in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Donaar was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Priest. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Hashphronyxadyn, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 270 gp. Chalcedony (80 gp). Moss agate (15 gp). Malachite (15 gp).


Social Check DCs


Quarethon Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. His silver crest is heavily combed to the right. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He takes great joy in being the best Stylist in town.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Quarethon Xephyrbahnor, Male Dragonborn Paladin 15
Medium (6'4") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 152 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 15 (+2)15 (+2)
Skills Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 5000 gp. Azurite (6 gp). Blue star sapphire (500 gp). Lapis lazuli (6 gp). Chalcedony (40 gp). Peridot (40 gp). Brown-green garnet (50 gp). Peridot (40 gp). Black pearl (1000 gp). Citrine (40 gp). Chrysoberyl (50 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in green turtlenecks beneath a violet coat with tan slacks. His red crest is thinning but still full. This red eyed northerner is not easily forgotten.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Nature, Poor. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 59 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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