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Advanced [show]


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Mortician.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Mentor, Job, In love. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Koeth Koehlanna, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 300 gp.


Social Check DCs


Leaf Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His black fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Immigrant, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Leaf Buttons, Male Tabaxi Druid 12
Medium (5'11") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 97 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1000 gp. Tourmaline (110 gp). Fire opal (500 gp). Blue quartz (15 gp). Star rose quartz (80 gp). Blue quartz (15 gp). Amber (110 gp). Peridot (80 gp). White pearl (110 gp). Peridot (80 gp). Pink pearl (110 gp).


Social Check DCs


Chay Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long silver beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Chay was born with his mother's beautiful face. He has had some formal dancing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Chay Shadowquick, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs


Andram Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and chestnut. His skin is flawless and his black eyes scan people very quickly.

Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Carter, his father struggled to pay the bills. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Bonds: Attractive, Criminal record, Poor. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Andram Music, Male Tiefling Wizard 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Morkral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and to find somewhere to settle down

Ideals: Justice. Flaws: Depressed, Insane, Mundane. Bonds: Military, Immigrant. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morkral Lutgehr, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)12 (+1) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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