Erias Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born to a criminal king-pin and mafia family In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Knight again; and seeks redemption
Ideals: Fighting. Flaws: Insane, Lazy, Fearful. Bonds: Job, Criminal record. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Burto Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears professional attire. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Burto was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Logical. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 12
Hit Points 121 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Banded agate (13 gp). Rich purple corundum (1600 gp). Rich purple corundum (1600 gp). Hematite (13 gp). Emerald (1600 gp). Azurite (13 gp). Rhodochrosite (13 gp). Iolite (50 gp). Star rose quartz (50 gp). Aquamarine (1500 gp). 1 Minor magic item.
Arnold Byron, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.
Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Silver pearl (160 gp).
Adrex Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His green crest is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job
Ideals: Extrovert. Bonds: Attractive, Immigrant, Job, Family. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item.
Nutae Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the south, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Rich. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Giant, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 110000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
