Ashgarn Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Slave, Criminal record, Adventurer. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 400 gp. Amethyst (100 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is matted, messy, and big. He has a dull look in his blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Heavy wooden shield.
Fonkin Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His golden hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Fonkin lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family, Has a crush. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Dayereth Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with broad hat. He has a hunchback. He wears his red hair down. He has blue eyes and a green hat with a grey feather.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has achieved small success as a Actor.
Motivation: He wants revenge against gnolls; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. White pearl (70 gp). Amethyst (70 gp).
Ildrex Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple pastel robe with blue stripes complete with hood. His green crest is kept up in a ponytail inside a top hat. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Ildrex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Shepherd, but he got bored and became a Dyer. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Family, Poor, Job, In love. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 115 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Gnome, Sylvan
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 0 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Star rose quartz (80 gp). Chrysoberyl (150 gp). Rose (80 gp). Rose (80 gp). Violet garnet (600 gp). Azurite (5 gp). Violet garnet (600 gp). Rhodochrosite (5 gp). Red garnet (150 gp). Hematite (5 gp). Deep green spinel (150 gp). Iolite (80 gp). Amber (150 gp). Jet (150 gp). Aquamarine (600 gp). Aquamarine (600 gp). Malachite (5 gp). Deep green spinel (150 gp). Blue quartz (5 gp). Golden yellow topaz (600 gp). Blue quartz (5 gp). Rock crystal (80 gp). Sard (80 gp). Chrysoberyl (150 gp). Tiger eye turquoise (5 gp). Moss agate (5 gp). Tourmaline (150 gp). Alexandrite (600 gp). Fiery yellow corundum (900 gp). Aquamarine (600 gp). 1 Medium magic item.
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