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Advanced [show]


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears black leather gloves, a black jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Wymar hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Adventurer.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Job, Enemies. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Wymar Sherwood, Male Human Cleric 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp. Solid gold idol (300 gp).


Social Check DCs


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His brown fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his mother was called into army service. A gifted student he started as a Courier, but he got bored and became a Beggar. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: To be a Courier again; and to reunite with his absent mother

Flaws: Greedy. Bonds: Attractive, Family, Military, Job. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Lone Of Spirit, Male Tabaxi Rogue 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 72 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1700 gp. Peridot (60 gp). Hematite (9 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. He is harsh and unforgiving.

History: Gifted from a young age, Erky studied abroad. A gifted student he started as a Ruler, but he got bored and became a Actor. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Erky Oomtrowl, Male Gnome Druid 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Uthûg Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears dark leathers with embroidery. He wears his hair in dreadlocks. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Carpenter, but he got bored and became a Fortune-teller. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Uthûg Marston, Male Half-Orc Sorcerer 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Blue star sapphire (1400 gp). Moonstone (70 gp).


Social Check DCs


Raer Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple green robe with black stripes complete with hood. His silver hair is singed and shortened. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Raer embodies much of what other species detest in the Elves. As long as the job gets done he does not care how it got done.

History: Raer was born in the west. At a young age he loved to build and create. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raer's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Professionalism, Persistence. Flaws: Ugly, Antagonistic. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Raer Xiloscient, Male Elf Fighter 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue quartz (5 gp). Amber (90 gp). Red spinel (90 gp).


Social Check DCs

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