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Advanced [show]


Caeldrim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: Caeldrim was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Ideals: Logical. Bonds: Has a crush, Family, Criminal record, Rich. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Caeldrim Sylvaranth, Male Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Climber’s kit.


Social Check DCs


Vondal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vondal took refuge in the ruined castle and found the beat up axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Fighting, Impeccable. Bonds: Guardian, Nature. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Vondal Trollbleeder, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 gp.


Social Check DCs


Gimgen Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Healer does. His tied-back hair is white. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Job, Attractive. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Gimgen Graybeard, Male Dwarf Wizard 9
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1200 gp. Onyx (30 gp). Blue quartz (14 gp). Iolite (30 gp). Deep blue spinel (1000 gp). Amethyst (150 gp). Fire opal (800 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears green cloth garments or leather armor, and a wedding ring on his right hand. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Emerald Of Claws, Male Tabaxi Rogue 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Arcana +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Easton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Guy Easton, Male Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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