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Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears bulky black painted plate armor. He has styled his orange fur well, parting it to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Cloud was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Through the years after Cloud was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cloud's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Cloud Wind, Male Tabaxi Adept 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and brown with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His amber eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, his parents were killed by a goblins raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich, Enemies. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Theodoric O'Leary, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)10 (+0) 14 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Sherwood, Male Human [Permalink]

Personal [hide]

Description: This northern man wears violet trousers with black and green striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother.

Ideals: Disciplined. Bonds: Poor, Immigrant, Family, Criminal record. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Charles Sherwood, Male Human Cleric 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. Hematite (5 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with small hat. He is tall, broad shouldered and powerfully built. His red hair is still thick. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Born in the east his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He struck the Glassblower job and began his own company from there.

Motivation: To find somewhere to settle down; and to be a bookbinder again

Ideals: Persistence. Flaws: Mundane. Bonds: Poor, Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Duergath Goldfinder, Male Dwarf Aristocrat 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Igden Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black costume with the symbols of the sun god on his torso. His white hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: Igden is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Carter.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Gifted. Flaws: Disease, Hedonist. Bonds: Job. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Igden Lingenhall, Male Gnome Wizard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs

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