Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and he perpetually has his shortspear ready. His tied-back hair is silver. He has gleaming, smiling amber eyes.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born several months after his mother was called into army service. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shortspear use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Extrovert. Bonds: Attractive, Enemies, Military. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Kite Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has wavy cinnamon fur. He has a tattooed face.
Personality: Kite is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Family. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20000 cp. Rock crystal (70 gp).
Beast In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His lavender fur is slicked back into a classic pompadour. This green eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is greedy; and a strong sense of loyalty to tabaxi people
Flaws: Antagonistic, Racist. Bonds: Rich, Family. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Rimple Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Rimple isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Rimple was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Family. Occupation: Sage
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man typically wears green cloth garments or leather armor. He is muscular with a powerful set of arms. He has moderate length silver hair. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Family. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 54 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. Silver comb with moonstones (600 gp).
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