Skirt Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a white shirt with thin black vertical stripes and brown pants. He has moderate length lavender fur. His eyes are copper and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Masseuse. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 50 pp.
Lorm Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. His silver hair is knotted and matted. His eyes are violet and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Lorm studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted druidic powers by his dying brother.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Dalgal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.
History: Dalgal was born with his father's beautiful face. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Joker, Professionalism. Bonds: Attractive, Job, Enemies. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 90 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp.
Tim Colton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His chestnut hair is knotted and matted. He has several tiny amethyst earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Coral (100 gp). Citrine (60 gp). Sard (60 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.
Aust Holimion, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a faded coat and loose pants complete with small hat. His hair is black and curly. He has violet eyes and a white hat with a pastel feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he desires power and/or immortality
Ideals: Professionalism, Justice. Bonds: Adventurer, Job, Has a crush. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
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