Donaar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red crest down. His gold eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Donaar lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Persistence. Bonds: Family. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 600 gp.
Traubon Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: The child of a Body Guard, who enjoyed hunting, Traubon was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven, Abyssal, Ignan, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
Roland Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large black jacket. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge
Bonds: Job, Military, Immigrant, Criminal record, Enemies. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Sethrekar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His long bronze crest is drawn into a two foot long braid. His eyes are gold and beady.
Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better world.
Motivation: To reunite with his absent father; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: He was born in the north. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Selfish, Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Jet (100 gp).
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