Lucan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears green trousers with red and grey striped suspenders. He wears various colorful collared shirts. He has white hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Professionalism, Justice. Bonds: Attractive, Criminal record, Military. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Alston Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: Alston was raised in a hard working conservative environment. When Alston reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a shoemaker again
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Average lock. 1 Spyglass.
Zepar Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy blue hair. His black eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: Expand his business.
Flaws: Impulsive. Bonds: Poor, Job. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 700 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (800 gp).
Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His white crest is knotted and matted. His red eyes peer out from beneath his feathered brown hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: Further expansion of business; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Entrepeneur. Flaws: Greedy. Bonds: Rich, Job. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1100 gp. Violet garnet (400 gp). Sard (30 gp). Rock crystal (30 gp). Carnelian (30 gp). Onyx (30 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ribbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown broad hat and brown clothes. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Attractive, Mentor, Adventurer, In love. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!