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Advanced [show]


Rivaan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of strength around his neck, and a flail on his belt. He keeps his long copper crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Immigrant, Adventurer, Military. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Rivaan Hshhsstoroth, Male Dragonborn Rogue 11
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 83 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5

Possessions: 3100 gp.


Social Check DCs


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His crest is greying and his face has many wrinkles. He is baby faced.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. A gifted student he started as a Stableman, but he got bored and became a Sculptor. He inherited the family business which he has now maintained for 14 years.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Flaws: Insane, Fearful. Bonds: Rich, Job, Attractive. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Winchester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears many layers of old clothing at all times. He has a hunchback. His silver hair is lengthy. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature, Slave. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Simon Winchester, Male Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white armored body suit, with a simple blue line shooting up and back down. His hair is always cut to a buzz. His brown eyes peer out from beneath his feathered white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Scribe like his father before him.

Motivation: Further expansion of business; and expand his business

Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Theodoric Addington, Male Human Expert 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Andram Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky white painted plate armor. He keeps his dark red hair in a flapper bob. His white eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Addict. Bonds: Poor, Religious, Enemies. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Andram Abstract, Male Tiefling Sorcerer 16
Medium (5'8") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 50 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 6000 gp. Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A silver and pearl hairclip (100 gp). Cloth of gold vestments (110 gp). A delicate silver chain set with a tourmaline (100 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (110 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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