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NPC Generator

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Advanced [show]


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast desert. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Flaws: Racist. Bonds: Family, Nature, Immigrant, Adventurer. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Cleric 11
Small (3'8") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears bulky red painted plate armor, and his gloved hand is found clutching a scimitar. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, Anthony has worked very hard to control his curse. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Disease. Bonds: Job, Enemies, Mentor, Adventurer. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Anthony Gracey, Male Half-Elf Rogue 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 17 (+3)18 (+4)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Athletic. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Adran Iranapha, Male Elf Wizard 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Bhevek Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear green clothing when he does not wear armor. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bhevek was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Guardian, Family, Adventurer. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Bhevek Stoutman, Male Halfling Monk 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 104 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Arcana +8, Intimidation +8
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1100 pp. Carnelian (60 gp). White opal (1000 gp). Freshwater pearl (7 gp). Star ruby (1000 gp). Moonstone (60 gp). Brown-green garnet (80 gp). Aquamarine (1300 gp). Smoky quartz (60 gp). Amber (80 gp). Rock crystal (60 gp). Red-brown spinel (80 gp). Peridot (60 gp). Chrysoprase (60 gp). Aquamarine (1300 gp). Tourmaline (80 gp). 1 Medium magic item.


Social Check DCs


Ur-Edin Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Mentor. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Ur-Edin Acton, Male Half-Orc Aristocrat 10
Medium (6'7") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +5, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 110 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Solid gold idol (800 gp).


Social Check DCs

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