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Advanced [show]


Bundrigo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy white pantaloons and a black scarf. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice, Professionalism. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Bundrigo Hogcollar, Male Halfling Adept 16
Small (3'4") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 87 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +8, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 8000 gp. Peridot (30 gp). Citrine (30 gp). Peridot (30 gp). Deep green spinel (110 gp). Violet garnet (400 gp). Rhodochrosite (12 gp). Iolite (30 gp). Golden pearl (110 gp). Silver pearl (110 gp).


Social Check DCs


Cressel Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple violet line shooting up and back down. He wears a broad hat to cover his moderate length chestnut hair. His black eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the south. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Bonds: Immigrant. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Cressel Harm, Male Tiefling Rogue 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Chrysoberyl (40 gp).


Social Check DCs


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Kriv Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His gold eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Nature. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Kriv Akambherylliax, Male Dragonborn Cleric 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 17 (+3)10 (+0)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp.


Social Check DCs


Thamuz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He wears a deerstalker hat to cover his moderate length blue hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Thamuz Pursuit, Male Tiefling Rogue 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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