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Advanced [show]


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow leather gloves, a yellow jacket, and tight pants. His long black fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He was born at the edge of vast island. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Fighter 5
Medium (6'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: Bilbron was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A strong sense of loyalty to Gnomish people; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Job, Criminal record. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Bilbron Tarkelby, Male Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jade (160 gp). Sardonyx (80 gp). 1 Silver holy symbol. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his crossbow. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Borun Fastfoot, Male Halfling Bard 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Deep green spinel (90 gp).


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his longsword ready. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Fighting, Impeccable, Philantrophist. Bonds: Immigrant. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Richard Cooper, Male Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Athletics +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. Moonstone (20 gp).


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He has wavy green crest. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Fighter 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Tourmaline (110 gp). Alexandrite (1000 gp). Hematite (12 gp). Blue sapphire (800 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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