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NPC Generator

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Advanced [show]


Cory Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Engraver uniform, and is pretty ugly. He keeps his brown hair in a flapper bob. His eyes are blue and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Engraver and found it very stressful. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Guardian, Poor. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Cory Roscoe, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Eberk Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Slave Trader does. He is bald on top and has large black tufts of hair around his ears. He wears large thick round spectacles.

Personality: He has always had a great fascination with Dwarven culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Racist. Bonds: Job, In love, Poor. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Eberk Deepdelver, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 500 sp.


Social Check DCs


Nirgel Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He likes to wear violet tank tops with black pants. He has moderate length blue hair. His eyes are red and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Tiefling compassion; and to be a locksmith again

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Nirgel Enigma, Male Tiefling Sorcerer 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 15 (+2)20 (+5)
Skills Athletics +6, Performance +8
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 9000 sp. Sard (40 gp). Eye agate (11 gp). Red garnet (70 gp). Hematite (11 gp). Amber (70 gp). Sardonyx (40 gp).


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His white fur is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born several months after his father was called into army service. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt In the Wind, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +7, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 18000 sp. Sapphire pendant on gold chain (700 gp). Silver comb with moonstones (300 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Az-Adar lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by giants. Az-Adar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against giants

Ideals: Justice, Impeccable. Bonds: Attractive, Poor, Enemies, Family. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Az-Adar Berkeley, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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