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Harbek Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Harbek was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Attractive. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Harbek Hammerstone, Male Dwarf Cleric 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Vondal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His right hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the north. Vondal was born on a far northern island where he grew up under the tutelage of his father, an expert Tailor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Vondal Frostbeard, Male Dwarf Barbarian 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His fur is white, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Blacksmith in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fortune-teller again; and money/treasure

Ideals: Gifted. Bonds: Slave, Attractive, Job, Rich. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Great Candle, Male Tabaxi Aristocrat 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden pearl (60 gp). Lapis lazuli (15 gp). Obsidian (15 gp).


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright black suits and hats. His white fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. A freak accident while working with his Servant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Attractive, Military, Poor. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Nimble Candle, Male Tabaxi Warrior 9
Medium (6'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Ghesh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His long copper crest is drawn into a two foot long braid. His half smiles and red eyes are beguiling and draw you in.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Ghesh has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Ghesh Kimbatuul, Male Dragonborn Barbarian 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Aquamarine (600 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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