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Advanced [show]


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his hammer and is in decent physical shape. He keeps his blonde hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick father, and resented it. Now he works as a singing tutor during his time off.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Artistic, Logical. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Aramil Amakiir, Male Elf Ranger 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Sapply Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a white suit. His hair is short and white. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Sapply Garrick, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is tall, broad shouldered and powerfully built. He wears his white hair up in a very large beehive style do. He has green eyes and a blue hat with a black feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Vondal has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Vondal Hammerstone, Male Dwarf Adept 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)8 (-1) 8 (-1)11 (+0)
Skills Athletics +8, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He keeps his silver hair in a flapper bob. This white eyed northerner is not easily forgotten.

Personality: Euron hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Euron was born with his mother's beautiful face. He has had some formal poetry training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic, Persistence. Bonds: Adventurer, Attractive. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Euron Charity, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 100 pp.


Social Check DCs


William Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely green suit with tan socks and a vest with buckled shoes. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, William studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

William Van Es, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20000 cp. Star ruby (1500 gp). Moss agate (12 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs

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