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NPC Generator

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Advanced [show]


Euron Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a black suit, brown shirt, and green tie. His hair is red and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist, Philantrophist, Gifted. Bonds: Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Euron Flaw, Male Tiefling Sorcerer 6
Medium (6'7") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Pikar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Pikar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Pikar was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Pikar Appleblossom, Male Halfling Paladin 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the sun god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is long and unkept. His hazel eyes are passionate and lively.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: Born in the east his family was never financially stable. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Military. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Sutherland, Male Human Paladin 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Calcitro Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Calcitro Fastfoot, Male Halfling Paladin 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 103 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a black shirt with thin brown vertical stripes and grey pants, marred by sweets. His tied-back hair is auburn. He has several tiny amethyst earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Martell, Male Half-Elf Warrior 9
Medium (4'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1400 gp. Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Azurite (4 gp). Freshwater pearl (4 gp).


Social Check DCs

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