Quarethon Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his brass crest to look like a famous performer. His eyes are red and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: He got into the Jeweler business at a young age. Quarethon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his painting dream.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Artistic. Bonds: Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 150 pp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item.
Valafar Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He prefers to wear flannel, and his gloved hand is found clutching a rapier. His hair is short and silver. His eyes are silver.
Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Valafar and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Nature. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Senteq Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a very tight haircut. His hazel eyes peer out from beneath his deerstalker brown hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Bonds: Adventurer, Criminal record. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 86 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 2900 gp. Hematite (5 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Lamlis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. His moppish red hair is in a traditional bowl cut. His amber eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He became a Sculptor soon after.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Grûblik Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Grûblik embodies much of what other species detest in the Half-Orcs. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Barrister and found it very stressful. He has worked as a Barrister like his father before him.
Motivation: Further expansion of business; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Job. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Freshwater pearl (8 gp).
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