Osco Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a hunchback. His brown hair is knotted and matted. He has blue eyes and a yellow hat with a tan feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Bather, who enjoyed hunting, Osco was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Torz Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Torz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To settle down with his crush; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Family, Has a crush. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 62 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Alexandrite (1200 gp). Sardonyx (50 gp). Carnelian (50 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Golden yellow topaz (1200 gp). Coral (110 gp). White pearl (110 gp). Tiger eye turquoise (5 gp). Rose (50 gp). Sardonyx (50 gp). 1 Medium magic item.
Simon Harrington, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Odo Royal, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy green suit. His red hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Philantrophist. Flaws: Shy, Depressed. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 2 Tanglefoot bags.
Nalral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is braided into rings. He has gleaming, smiling brown eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.
History: Nalral was born in the west. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants a kiss; and a deep hatred of drow
Ideals: Persistence. Flaws: Racist. Bonds: Immigrant, Enemies, Has a crush. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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