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Advanced [show]


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Sculptor does. He wears a colorful flower in his black hair. He has brown eyes and a grey hat with a pastel feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of a Engraver, who enjoyed hunting, Immeral was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has worked as a Sculptor like his father before him.

Motivation: A deep hatred of illithids.

Ideals: Joker. Bonds: Job, Attractive, Enemies, Nature. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Immeral Iathrana, Male Elf Barbarian 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Caeldrim Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by chocolates. His hair is silver and curly. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: Caeldrim is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Caeldrim Ethanasath, Male Elf Wizard 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 16000 cp.


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his spear, and is pretty ugly. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Dimble Wildwander, Male Gnome Druid 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Himo Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Himo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Himo and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Family. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Himo Sylvaranth, Male Elf Adept 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Moss agate (9 gp). Hematite (9 gp).


Social Check DCs


Tree On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to cover his moderate length gray fur. He has several tiny jet earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Doctor

Voice: American accent

Attributes [hide]

Tree On the Water, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs

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