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NPC Generator

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Advanced [show]


Oriax Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His white hair is kept up in a ponytail inside a feathered hat. He has silver eyes and a brown hat with a tan feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Born to a Ploughman, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Oriax Dread, Male Tiefling Expert 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Thoradin hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Justice. Bonds: Criminal record, Enemies. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Thoradin Aranore, Male Dwarf Expert 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Moss agate (14 gp). Freshwater pearl (14 gp). Amber (60 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Coral (60 gp). Violet garnet (900 gp). Freshwater pearl (14 gp).


Social Check DCs


Frouse Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His clothes are grease stained in places. He has a small bristly mustache and wavy silver hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. Through the years after Frouse was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frouse's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Frouse Nucklestamp, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Coral (90 gp). Red-brown spinel (90 gp). Obsidian (14 gp). White opal (400 gp).


Social Check DCs


Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is short and copper. His eyes are gold and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. Through the years after Gorbundus was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gorbundus's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Poor, Mentor. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Expert 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 18 (+4)17 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple green robe with red stripes complete with hood. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Rich, Enemies. Occupation: Layabout

Voice: German accent

Attributes [hide]

Beloril Steelfist, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp. 1 Masterwork Light steel shield.


Social Check DCs

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