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Advanced [show]


Nicor Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His purple hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Nicor was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Insane. Bonds: Immigrant, Attractive, Slave, Job. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Nicor Grief, Male Tiefling Monk 5
Medium (5'10") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Aquamarine (1100 gp).


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Elven culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Aramil was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a Mason soon after.

Motivation: Wants his loneliness to end; and to be a sailor again

Flaws: Racist, Hedonist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Aramil Ilphelkiir, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red-brown spinel (90 gp). Deep green spinel (90 gp).


Social Check DCs


William Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Poor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

William Braxton, Male Human Expert 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Fargas Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports yellow clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Shy. Bonds: Job, Nature, Criminal record. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Fargas Smoothhands, Male Halfling Ranger 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Antitoxin. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His brown hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. Baern is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Baern Aranore, Male Dwarf Druid 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 93 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs

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