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Advanced [show]


Dench Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears a top hat to hide his balding. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He is a Slaad in disguise. Through the years after Dench was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dench's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Dench Compton, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports pastel clothing, slightly heavier than average wear. He keeps his white hair in a pixie cut. He has blue eyes.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Poor, Nature. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Boddynock Gummen, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Jet (120 gp). Blue star sapphire (500 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Kairon Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He dresses in red turtlenecks beneath a white coat with red slacks, and his gloved hand is found clutching a warhammer. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Kairon grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He is searching for what he claims is his rightful reward.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Disciplined, Optimist. Bonds: Adventurer, Job, Family. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Kairon Charm, Male Tiefling Rogue 6
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)21 (+5)
Skills Arcana +5, Performance +8
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Apothecary, who enjoyed hunting, Gunter was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Flaws: Insomniac, PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Gunter Xistsrith, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Alchemist’s fire. 3 Holy water. 1 Thunderstones.


Social Check DCs


Alston Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are blue and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Alston hails from a village terrorized by giants. His childhood dream was to be a Barber, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Ugly. Bonds: Nature, Adventurer, Enemies, Job. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Alston Cobblelob, Male Gnome Fighter 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven, Abyssal, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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