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Advanced [show]


Vlorn Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He is portly but not overly obese. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Vlorn was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying brother.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Vlorn Wildheart, Male Halfling Warlock 9
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 180 pp.


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. Ozyman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ozyman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Justice. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Ozyman Reedfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Marshal, who enjoyed hunting, Olunt was taken on many hunting expeditions. Olunt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Poor, Nature. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Olunt Bigtoe, Male Dwarf Expert 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His clothes are grease stained in places. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Arumawann Musgraben, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" western man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is thinning but still full. He has a tattooed face.

Personality: Tod wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Wiseacre, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 17 (+3)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Ignan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Obsidian (11 gp).


Social Check DCs

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