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NPC Generator

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Advanced [show]


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His black crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Spy business at a young age. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern

Flaws: Cynical, Insane. Bonds: Attractive, Religious, Job, Enemies. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Monk 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Enialis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is short and golden. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enialis took refuge in the large cave and found the beat up falchion and armor he uses now. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Enialis Suithrasas, Male Elf Wizard 7
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 300 gp.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a red and green handkerchief worn on his left side, and is pretty ugly. His chestnut hair is matted, messy, and big. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Roger Chatham, Male Human Bard 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp.


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Anselm Cornish, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gormogord Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Fortune-teller, who enjoyed hunting, Gormogord was taken on many hunting expeditions. Through the years after Gormogord was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gormogord's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: Revenge; and he wants revenge against illithids

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Nature. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Gormogord Tealeaf, Male Halfling Expert 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Red-brown spinel (80 gp). Violet garnet (400 gp). Golden pearl (80 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs

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