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Advanced [show]


Gimgen Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Attractive, Religious. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Gimgen Ungart, Male Dwarf Druid 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears professional attire. His left hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

William Tickle, Male Human Adept 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills History +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Walpole, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Sailor, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Poor, Has a crush. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Wymar Walpole, Male Human Warrior 7
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 2000 sp. Solid gold idol (1100 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (10 gp).


Social Check DCs


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has styled his white hair well, parting it to the right. His eyes are likewise brown. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: The child of a Banker, who enjoyed hunting, Boddynock was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Military, Nature. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Boddynock Scheppen, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)13 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Marbas Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished shortbow as well. He has blue hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Marbas's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Marbas Clandestine, Male Tiefling Wizard 7
Medium (5'11") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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