Dimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky green painted plate armor. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's looking for his big break; and to clean up the streets
Ideals: Passionate. Bonds: Adventurer, In love, Has a crush, Guardian. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 123 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 20 (+5) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Blue star sapphire (1600 gp). Emerald (1600 gp). Peridot (60 gp). Banded agate (5 gp). Emerald (1600 gp). Deep blue spinel (1600 gp). Red spinel (60 gp). Rock crystal (60 gp). Deep green spinel (60 gp). Moss agate (5 gp). Alexandrite (1600 gp). Obsidian (5 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy white pantaloons and a violet scarf. His golden hair is long and unkept. This green eyed southerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Oppleby's homeland. Oppleby decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 sp. 1 Minor magic item.
Horhog Law, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.
History: Horhog was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. Black velvet mask with numerous citrines (70 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Golden circlet with four aquamarines (2000 gp).
Adrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears his blue crest up. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the east to a Beggar, Adrex learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Red-brown spinel (150 gp).
Everard Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Everard's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Flaws: Addict, Antagonistic, Secretive. Bonds: Guardian, Family. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 47 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Pink pearl (110 gp). Alexandrite (1500 gp). Chrysoprase (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
