Kriv Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his long scarlet crest kept up in a rat tail. His red eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Roofer, his father struggled to pay the bills. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Amber (60 gp). Jasper (30 gp).
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is an amazing painter.
History: Dondon hails from a village terrorized by brigands. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Bonds: Enemies, Criminal record, Rich. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 sp.
Ohr Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Ohr studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Justice, Impeccable, Optimist, Entrepeneur. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Musical instrument. 1 Good lock.
Mozû Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel tunic with grey highlights, and long green pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Mozû embodies much of what other species detest in the Half-Orcs. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Bloodstone (50 gp).
Percival Landon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. He has gleaming, smiling gray eyes.
Personality: He is irascible and easily irritated. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Percival was born the youngest of three triplets. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and meet up once more with his childhood friend
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 9000 sp. Sard (80 gp). Violet garnet (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!