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NPC Generator

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Advanced [show]


Korfel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Criminal record, Poor, Slave. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Korfel Amakiir, Male Elf Aristocrat 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Einkil Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his grey robe and has his scimitar always slung over his shoulder. He wears his silver hair up. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with writing.

History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a crush on the local Marshal; and he would like to get married and retire

Ideals: Artistic. Flaws: Shy. Bonds: Mentor, Criminal record, Has a crush. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Einkil Eversharp, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp. 1 Darkwood Buckler.


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Has a crush. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Bentham, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Hematite (4 gp).


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears a fancy brown suit. With a patchy blonde beard and wild blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: He was born at the edge of vast desert. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Gardener job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Gildmak Whispermouse, Male Halfling Paladin 8
Small (2'11") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Norman Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Detective does. His blonde hair is heavily combed to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Attractive, Slave. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Norman Withrethin, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp. Rock crystal (40 gp). Golden pearl (130 gp).


Social Check DCs

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