Halander Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His wide-brimmed hat is riddled with cuts and holes. His violet eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 127 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (2200 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eberdeb Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, and is pretty ugly. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Eberdeb has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 30 pp.
Leaf Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His fur is white and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. Leaf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 5000 sp. Aquamarine (1500 gp). Chalcedony (20 gp).
Tharivol Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black cloak and cross-gartered brown stockings. His hair is blonde, silky, and of moderate length. His eyes are likewise blue.
Personality: Tharivol is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert. Bonds: Immigrant, Attractive, Rich, Religious. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His black fur is lengthy. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Criminal record. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
