Ûshbaka Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Ûshbaka does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Fighting, Passionate. Flaws: Depressed. Bonds: Military, Poor. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 119 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 500 pp. Fire opal pendant on a fine gold chain (600 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (30 gp).
Skak Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His thin eyebrows rest above his beady amber eyes.
Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south his family was never financially stable. Cursed with lycanthropy at a very young age, Skak has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Poor. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp. Moss agate (15 gp). Zircon (50 gp).
Adrik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He wears a Stetson hat to hide his balding. His eyes are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the east, but his parents moved at a very young age to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Religious, Immigrant. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Whurbin Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. He carries a battered longbow and tarnished spear as well. His red hair is smooth and relatively long. His eyes are a pleasant green.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Whurbin studied abroad. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Opinionated, Gifted, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp. 1 Half-Plate.
Hamil Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time, and is pretty ugly. His golden hair is heavily combed to the left. His eyes are a pleasant violet.
Personality: Eccentric and domineering, Hamil will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Sage, Hamil learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Sage.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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