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Advanced [show]


Mormog Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long yellow pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Mormog Royal, Male Half-Orc Fighter 10
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 14
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2000 gp. Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Gardener profession.

History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He then took over the family business and is one of the better Doctor for hire.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Poor. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Hamil Stoutbridge, Male Halfling Fighter 9
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1400 gp. Brown-green garnet (90 gp). Smoky quartz (30 gp). Rose (30 gp). Fire opal (1500 gp). Eye agate (5 gp). Jade (90 gp). Fiery yellow corundum (1500 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Winthrop, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Architect, and a wedding ring on his right hand. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Opinionated, Artistic. Bonds: In love, Family, Poor, Criminal record. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Winthrop, Male Human Commoner 6
Medium (6'5") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Anverth is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Born in the north to a Architect, Anverth learned a great deal about his father's area of expertise. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He wants revenge against brigands; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Anverth Boondiggles, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bhevek Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. A true patriot, Bhevek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bhevek lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly. Bonds: Guardian, Military, Family. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Bhevek Fastfoot, Male Halfling Expert 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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