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Advanced [show]


Habor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a brown armored body suit, with a simple white line shooting up and back down. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. His eyes are gold.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane. Bonds: Poor, Immigrant, In love. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Habor Pain, Male Tiefling Expert 12
Medium (5'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +3, Nature +7
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +7

Possessions: 3000 sp. Tiger eye turquoise (12 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Cressel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He sports a flattop hair cut. He wears an eyepatch.

Personality: Cressel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Slave, Rich. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Cressel Fluke, Male Tiefling Sorcerer 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Hupe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a black poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Hupe Smoothhands, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Ar-Gul Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, and carries scimitars. His red hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Secretive, Depressed. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Ar-Gul Wakefield, Male Half-Orc Bard 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 17 (+3)7 (-2)
Skills Deception +1, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Cloth of gold vestments (140 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His white hair is braided into rings. He has brown eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and to reunite with his absent mother

Flaws: Racist. Bonds: Family, Nature, Rich, Has a crush. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Veit Balderk, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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